java.awt.geom

Class Rectangle2D

public abstract class Rectangle2D extends RectangularShape

This class describes a rectangle by a point (x,y) and dimension (w x h). The actual storage is left up to subclasses.

It is valid for a rectangle to have negative width or height; but it is considered to have no area or internal points. Therefore, the behavior in methods like contains or intersects is undefined unless the rectangle has positive width and height.

Since: 1.2

UNKNOWN: updated to 1.4

Nested Class Summary
static classRectangle2D.Double
This class defines a rectangle in double precision.
static classRectangle2D.Float
This class defines a rectangle in float precision.
Field Summary
static intOUT_BOTTOM
The point lies below of the rectangle (p.y > r.maxY).
static intOUT_LEFT
The point lies left of the rectangle (p.x < r.x).
static intOUT_RIGHT
The point lies right of the rectangle (p.x > r.maxX).
static intOUT_TOP
The point lies above the rectangle (p.y < r.y).
Constructor Summary
protected Rectangle2D()
Default constructor.
Method Summary
voidadd(double newx, double newy)
Modifies this rectangle so that it represents the smallest rectangle that contains both the existing rectangle and the specified point.
voidadd(Point2D p)
Modifies this rectangle so that it represents the smallest rectangle that contains both the existing rectangle and the specified point.
voidadd(Rectangle2D r)
Modifies this rectangle so that it represents the smallest rectangle that contains both the existing rectangle and the specified rectangle.
booleancontains(double x, double y)
Test if the given point is contained in the rectangle.
booleancontains(double x, double y, double w, double h)
Tests if this rectangle contains the given one.
abstract Rectangle2DcreateIntersection(Rectangle2D r)
Return a new rectangle which is the intersection of this and the given one.
abstract Rectangle2DcreateUnion(Rectangle2D r)
Return a new rectangle which is the union of this and the given one.
booleanequals(Object obj)
Tests this rectangle for equality against the specified object.
Rectangle2DgetBounds2D()
Returns the bounds of this rectangle.
PathIteratorgetPathIterator(AffineTransform at)
Return an iterator along the shape boundary.
PathIteratorgetPathIterator(AffineTransform at, double flatness)
Return an iterator along the shape boundary.
inthashCode()
Return the hashcode for this rectangle.
static voidintersect(Rectangle2D src1, Rectangle2D src2, Rectangle2D dest)
Intersects a pair of rectangles, and places the result in the destination; this can be used to avoid object creation.
booleanintersects(double x, double y, double w, double h)
Tests if the given rectangle intersects this one.
booleanintersectsLine(double x1, double y1, double x2, double y2)
Tests if the specified line intersects the interior of this rectangle.
booleanintersectsLine(Line2D l)
Tests if the specified line intersects the interior of this rectangle.
abstract intoutcode(double x, double y)
Determine where the point lies with respect to this rectangle.
intoutcode(Point2D p)
Determine where the point lies with respect to this rectangle.
voidsetFrame(double x, double y, double w, double h)
Set the bounding box of this rectangle.
abstract voidsetRect(double x, double y, double w, double h)
Set the bounding box of this rectangle.
voidsetRect(Rectangle2D r)
Set the bounding box of this rectangle from the given one.
static voidunion(Rectangle2D src1, Rectangle2D src2, Rectangle2D dest)
Joins a pair of rectangles, and places the result in the destination; this can be used to avoid object creation.

Field Detail

OUT_BOTTOM

public static final int OUT_BOTTOM
The point lies below of the rectangle (p.y > r.maxY).

See Also: Rectangle2D

OUT_LEFT

public static final int OUT_LEFT
The point lies left of the rectangle (p.x < r.x).

See Also: Rectangle2D

OUT_RIGHT

public static final int OUT_RIGHT
The point lies right of the rectangle (p.x > r.maxX).

See Also: Rectangle2D

OUT_TOP

public static final int OUT_TOP
The point lies above the rectangle (p.y < r.y).

See Also: Rectangle2D

Constructor Detail

Rectangle2D

protected Rectangle2D()
Default constructor.

Method Detail

add

public void add(double newx, double newy)
Modifies this rectangle so that it represents the smallest rectangle that contains both the existing rectangle and the specified point. However, if the point falls on one of the two borders which are not inside the rectangle, a subsequent call to contains may return false.

Parameters: newx the X coordinate of the point to add to this rectangle newy the Y coordinate of the point to add to this rectangle

add

public void add(Point2D p)
Modifies this rectangle so that it represents the smallest rectangle that contains both the existing rectangle and the specified point. However, if the point falls on one of the two borders which are not inside the rectangle, a subsequent call to contains may return false.

Parameters: p the point to add to this rectangle

Throws: NullPointerException if p is null

add

public void add(Rectangle2D r)
Modifies this rectangle so that it represents the smallest rectangle that contains both the existing rectangle and the specified rectangle.

Parameters: r the rectangle to add to this rectangle

Throws: NullPointerException if r is null

See Also: Rectangle2D

contains

public boolean contains(double x, double y)
Test if the given point is contained in the rectangle.

Parameters: x the x coordinate of the point y the y coordinate of the point

Returns: true if (x,y) is in the rectangle

contains

public boolean contains(double x, double y, double w, double h)
Tests if this rectangle contains the given one. In other words, test if this rectangle contains all points in the given one.

Parameters: x the x coordinate of the other rectangle y the y coordinate of the other rectangle w the width of the other rectangle h the height of the other rectangle

Returns: true if this rectangle contains the other

createIntersection

public abstract Rectangle2D createIntersection(Rectangle2D r)
Return a new rectangle which is the intersection of this and the given one. The result will be empty if there is no intersection.

Parameters: r the rectangle to be intersected

Returns: the intersection

Throws: NullPointerException if r is null

createUnion

public abstract Rectangle2D createUnion(Rectangle2D r)
Return a new rectangle which is the union of this and the given one.

Parameters: r the rectangle to be merged

Returns: the union

Throws: NullPointerException if r is null

equals

public boolean equals(Object obj)
Tests this rectangle for equality against the specified object. This will be true if an only if the specified object is an instance of Rectangle2D with the same coordinates and dimensions.

Parameters: obj the object to test against for equality

Returns: true if the specified object is equal to this one

getBounds2D

public Rectangle2D getBounds2D()
Returns the bounds of this rectangle. A pretty useless method, as this is already a rectangle.

Returns: a copy of this rectangle

getPathIterator

public PathIterator getPathIterator(AffineTransform at)
Return an iterator along the shape boundary. If the optional transform is provided, the iterator is transformed accordingly. Each call returns a new object, independent from others in use. This iterator is thread safe; modifications to the rectangle do not affect the results of this path instance.

Parameters: at an optional transform to apply to the iterator

Returns: a new iterator over the boundary

Since: 1.2

getPathIterator

public PathIterator getPathIterator(AffineTransform at, double flatness)
Return an iterator along the shape boundary. If the optional transform is provided, the iterator is transformed accordingly. Each call returns a new object, independent from others in use. This iterator is thread safe; modifications to the rectangle do not affect the results of this path instance. As the rectangle is already flat, the flatness parameter is ignored.

Parameters: at an optional transform to apply to the iterator flatness the maximum distance for deviation from the real boundary

Returns: a new iterator over the boundary

Since: 1.2

hashCode

public int hashCode()
Return the hashcode for this rectangle. The formula is not documented, but appears to be the same as:
 long l = Double.doubleToLongBits(getX())
   + 37 * Double.doubleToLongBits(getY())
   + 43 * Double.doubleToLongBits(getWidth())
   + 47 * Double.doubleToLongBits(getHeight());
 return (int) ((l >> 32) ^ l);
 

Returns: the hashcode

intersect

public static void intersect(Rectangle2D src1, Rectangle2D src2, Rectangle2D dest)
Intersects a pair of rectangles, and places the result in the destination; this can be used to avoid object creation. This method even works when the destination is also a source, although you stand to lose the original data.

Parameters: src1 the first source src2 the second source dest the destination for the intersection

Throws: NullPointerException if any rectangle is null

intersects

public boolean intersects(double x, double y, double w, double h)
Tests if the given rectangle intersects this one. In other words, test if the two rectangles share at least one internal point.

Parameters: x the x coordinate of the other rectangle y the y coordinate of the other rectangle w the width of the other rectangle h the height of the other rectangle

Returns: true if the rectangles intersect

intersectsLine

public boolean intersectsLine(double x1, double y1, double x2, double y2)
Tests if the specified line intersects the interior of this rectangle.

Parameters: x1 the first x coordinate of line segment y1 the first y coordinate of line segment x2 the second x coordinate of line segment y2 the second y coordinate of line segment

Returns: true if the line intersects the rectangle

intersectsLine

public boolean intersectsLine(Line2D l)
Tests if the specified line intersects the interior of this rectangle.

Parameters: l the line segment

Returns: true if the line intersects the rectangle

Throws: NullPointerException if l is null

outcode

public abstract int outcode(double x, double y)
Determine where the point lies with respect to this rectangle. The result will be the binary OR of the appropriate bit masks.

Parameters: x the x coordinate to check y the y coordinate to check

Returns: the binary OR of the result

See Also: OUT_LEFT OUT_TOP OUT_RIGHT OUT_BOTTOM

outcode

public int outcode(Point2D p)
Determine where the point lies with respect to this rectangle. The result will be the binary OR of the appropriate bit masks.

Parameters: p the point to check

Returns: the binary OR of the result

Throws: NullPointerException if p is null

See Also: OUT_LEFT OUT_TOP OUT_RIGHT OUT_BOTTOM

setFrame

public void setFrame(double x, double y, double w, double h)
Set the bounding box of this rectangle.

Parameters: x the new X coordinate y the new Y coordinate w the new width h the new height

setRect

public abstract void setRect(double x, double y, double w, double h)
Set the bounding box of this rectangle.

Parameters: x the new X coordinate y the new Y coordinate w the new width h the new height

setRect

public void setRect(Rectangle2D r)
Set the bounding box of this rectangle from the given one.

Parameters: r rectangle to copy

Throws: NullPointerException if r is null

union

public static void union(Rectangle2D src1, Rectangle2D src2, Rectangle2D dest)
Joins a pair of rectangles, and places the result in the destination; this can be used to avoid object creation. This method even works when the destination is also a source, although you stand to lose the original data.

Parameters: src1 the first source src2 the second source dest the destination for the union

Throws: NullPointerException if any rectangle is null