AlphaComposite | |
AWTEvent | AWTEvent is the root event class for all AWT events in the JDK 1.1 event
model. |
AWTEventMulticaster | This class is used to implement a chain of event handlers. |
AWTKeyStroke | This class mirrors KeyEvents, representing both low-level key presses and
key releases, and high level key typed inputs. |
AWTPermission | This class implements permissions for AWT. |
BasicStroke | A general purpose Stroke implementation that can represent a wide
variety of line styles for use with subclasses of Graphics2D .
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BorderLayout | This class implements a layout manager that positions components
in certain sectors of the parent container.
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BufferCapabilities | A double-buffering capability descriptor. |
BufferCapabilities.FlipContents | A type-safe enumeration of buffer flipping results.
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Button | This class provides a button widget for the AWT.
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Button.AccessibleAWTButton | |
Canvas | The Canvas component provides a blank rectangular
area, which the client application can use for drawing and for
capturing events. |
Canvas.AccessibleAWTCanvas | This class provides accessibility support for the canvas.
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CardLayout | This class implements a card-based layout scheme. |
Checkbox | This class implements a component which has an on/off state. |
Checkbox.AccessibleAWTCheckbox | This class provides accessibility support for the
checkbox.
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CheckboxGroup | This class if for combining checkboxes into groups so that only
one checkbox in the group can be selected at any one time.
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CheckboxMenuItem | This class implements a menu item that has a checkbox on it indicating
the selected state of some option.
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CheckboxMenuItem.AccessibleAWTCheckboxMenuItem | |
Choice | This class implements a drop down choice list.
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Choice.AccessibleAWTChoice | This class provides accessibility support for the
combo box.
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Color | This class represents a color value in the AWT system. |
Component | The root of all evil. |
Component.AccessibleAWTComponent | This class provides accessibility support for subclasses of container.
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Component.BltBufferStrategy | This class provides support for blitting offscreen surfaces to a
component.
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Component.FlipBufferStrategy | This class provides support for flipping component buffers. |
Component.AccessibleAWTComponent.AccessibleAWTComponentHandler | Converts component changes into property changes.
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Component.AccessibleAWTComponent.AccessibleAWTFocusHandler | Converts focus changes into property changes.
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ComponentOrientation | This class is used to differentiate different orientations for text layout.
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Container | A generic window toolkit object that acts as a container for other objects.
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Container.AccessibleAWTContainer | This class provides accessibility support for subclasses of container.
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Container.AccessibleAWTContainer.AccessibleContainerHandler | This class fires a PropertyChange listener, if registered,
when children are added or removed from the enclosing accessible object.
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ContainerOrderFocusTraversalPolicy | ContainerOrderFocusTraversalPolicy defines a focus traversal order
based on the order in which Components were packed in a Container.
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Cursor | This class represents various predefined cursor types.
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DefaultFocusTraversalPolicy | DefaultFocusTraversalPolicy is the default focus traversal policy
used by Containers.
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DefaultKeyboardFocusManager | |
Desktop | This class enables Java application to access system commands to perform
desktop oriented operations, like writing and sending emails, or surfing
webpages with the system browser or editing/printing files with a default
editor. |
Desktop.Action | Represents an action type supported by a platform.
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Dialog | Dialog provides a top-level window normally used to receive
user input in applications.
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Dialog.AccessibleAWTDialog | Accessibility support for Dialog .
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Dimension | This class holds a width and height value pair. |
DisplayMode | This encapsulates information about the display mode for a graphics
device configuration. |
Event | Written using on-line Java Platform 1.2 API Specification, as well
as "The Java Class Libraries", 2nd edition (Addison-Wesley, 1998).
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EventQueue | This class manages a queue of AWTEvent objects that
are posted to it. |
FileDialog | This class implements a file selection dialog box widget.
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FlowLayout | This class implements a flow-based layout. |
FocusTraversalPolicy | |
Font | This class represents a windowing system font.
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FontMetrics | This class returns information about the display characteristics of
a font. |
Frame | This class is a top-level window with a title bar and window
decorations.
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Frame.AccessibleAWTFrame | Accessibility support for Frame .
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GradientPaint | A paint object that can be used to color a region by blending two colors.
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Graphics | This is the abstract superclass of classes for drawing to graphics
devices such as the screen or printers.
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Graphics2D | An abstract class defining a device independent two-dimensional vector
graphics API. |
GraphicsConfigTemplate | This allows filtering an array of GraphicsConfigurations for the best
one based on various requirements. |
GraphicsConfiguration | This class describes the configuration of various graphics devices, such
as a monitor or printer. |
GraphicsDevice | This describes a graphics device available to the given environment. |
GraphicsEnvironment | This descibes the collection of GraphicsDevice and Font objects available
on a given platform. |
GridBagConstraints | This specifies the constraints for a component managed by the
GridBagLayout layout manager.
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GridBagLayout | |
GridLayout | This class implements a grid-based layout scheme. |
Image | This is the abstract superclass of all image objects in Java.
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ImageCapabilities | This class represents the capabilities of an image buffer. |
Insets | This class represents the "margin" or space around a container.
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JobAttributes | Needs documentation...
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JobAttributes.DefaultSelectionType | |
JobAttributes.DestinationType | |
JobAttributes.DialogType | |
JobAttributes.MultipleDocumentHandlingType | |
JobAttributes.SidesType | |
KeyboardFocusManager | The KeyboardFocusManager handles the focusing of
windows for receiving keyboard events. |
Label | This component is used for displaying simple text strings that cannot
be edited by the user.
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Label.AccessibleAWTLabel | This class provides accessibility support for the label.
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List | Class that implements a listbox widget
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List.AccessibleAWTList | |
List.AccessibleAWTList.AccessibleAWTListChild | |
MediaTracker | This class is used for keeping track of the status of various media
objects.
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Menu | This class represents a pull down or tear off menu in Java's AWT.
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Menu.AccessibleAWTMenu | Basic Accessibility class for Menu. |
MenuBar | This class implements a menu bar in the AWT system.
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MenuBar.AccessibleAWTMenuBar | This class provides accessibility support for AWT menu bars.
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MenuComponent | This is the superclass of all menu AWT widgets.
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MenuComponent.AccessibleAWTMenuComponent | This class provides a base for the accessibility support of menu
components.
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MenuItem | This class represents an item in a menu.
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MenuItem.AccessibleAWTMenuItem | |
MenuShortcut | This class implements a keyboard accelerator for a menu item.
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MouseInfo | MouseInfo is a class containing utility functions for mouse information.
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PageAttributes | Missing Documentation
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PageAttributes.ColorType | |
PageAttributes.MediaType | |
PageAttributes.OrientationRequestedType | |
PageAttributes.OriginType | |
PageAttributes.PrintQualityType | |
Panel | A panel is a simple container class. |
Panel.AccessibleAWTPanel | This class provides accessibility support for Panels, and is the
runtime type returned by getAccessibleContext() .
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Point | This class represents a point on the screen using cartesian coordinates.
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PointerInfo | PointerInfo represents information about the mouse pointer,
i.e. its GraphicsDevice and location.
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Polygon | This class represents a polygon, a closed, two-dimensional region in a
coordinate space. |
PopupMenu | This class implement an AWT popup menu widget
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PopupMenu.AccessibleAWTPopupMenu | |
PrintJob | This abstract class represents a print job.
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Rectangle | This class represents a rectangle and all the interesting things you
might want to do with it. |
RenderingHints | A collection of (key, value) items that provide 'hints' for the
Graphics2D rendering pipeline. |
RenderingHints.Key | The base class used to represent keys.
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Robot | The Robot class is used to simulate user interaction with graphical
programs. |
Scrollbar | This class implements a scrollbar widget.
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Scrollbar.AccessibleAWTScrollBar | This class provides accessibility support for the
scrollbar.
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ScrollPane | This widget provides a scrollable region that allows a single
subcomponent to be viewed through a smaller window.
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ScrollPane.AccessibleAWTScrollPane | |
ScrollPaneAdjustable | Need this class since the serialization spec for ScrollPane
uses it.
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SystemColor | This class contains the various "system colors" in use by the native
windowing system. |
TextArea | A TextArea is a text component capable of displaying multiple lines
of user-editable text. |
TextArea.AccessibleAWTTextArea | |
TextComponent | This class provides common functionality for widgets than
contain text.
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TextComponent.AccessibleAWTTextComponent | |
TextField | This class implements a single line text entry field widget
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TextField.AccessibleAWTTextField | |
TexturePaint | This class provides a way to fill a Shape with a texture that is
specified by a BufferedImage.
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Toolkit | The AWT system uses a set of native peer objects to implement its
widgets. |
Window | This class represents a top-level window with no decorations.
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Window.AccessibleAWTWindow | |