java.util
Class Random
- Serializable
This class generates pseudorandom numbers. It uses the same
algorithm as the original JDK-class, so that your programs behave
exactly the same way, if started with the same seed.
The algorithm is described in The Art of Computer Programming,
Volume 2 by Donald Knuth in Section 3.2.1. It is a 48-bit seed,
linear congruential formula.
If two instances of this class are created with the same seed and
the same calls to these classes are made, they behave exactly the
same way. This should be even true for foreign implementations
(like this), so every port must use the same algorithm as described
here.
If you want to implement your own pseudorandom algorithm, you
should extend this class and overload the next()
and
setSeed(long)
method. In that case the above
paragraph doesn't apply to you.
This class shouldn't be used for security sensitive purposes (like
generating passwords or encryption keys. See SecureRandom
in package java.security
for this purpose.
For simple random doubles between 0.0 and 1.0, you may consider using
Math.random instead.
Random() - Creates a new pseudorandom number generator.
|
Random(long seed) - Creates a new pseudorandom number generator, starting with the
specified seed, using
setSeed(seed); .
|
protected int | next(int bits) - Generates the next pseudorandom number.
|
boolean | nextBoolean() - Generates the next pseudorandom boolean.
|
void | nextBytes(byte[] bytes) - Fills an array of bytes with random numbers.
|
double | nextDouble() - Generates the next pseudorandom double uniformly distributed
between 0.0 (inclusive) and 1.0 (exclusive).
|
float | nextFloat() - Generates the next pseudorandom float uniformly distributed
between 0.0f (inclusive) and 1.0f (exclusive).
|
double | nextGaussian() - Generates the next pseudorandom, Gaussian (normally) distributed
double value, with mean 0.0 and standard deviation 1.0.
|
int | nextInt() - Generates the next pseudorandom number.
|
int | nextInt(int n) - Generates the next pseudorandom number.
|
long | nextLong() - Generates the next pseudorandom long number.
|
void | setSeed(long seed) - Sets the seed for this pseudorandom number generator.
|
clone , equals , extends Object> getClass , finalize , hashCode , notify , notifyAll , toString , wait , wait , wait |
Random
public Random()
Creates a new pseudorandom number generator. The seed is initialized
to the current time, as if by
setSeed(System.currentTimeMillis());
.
Random
public Random(long seed)
Creates a new pseudorandom number generator, starting with the
specified seed, using setSeed(seed);
.
next
protected int next(int bits)
Generates the next pseudorandom number. This returns
an int value whose
bits
low order bits are
independent chosen random bits (0 and 1 are equally likely).
The implementation for java.util.Random is:
protected synchronized int next(int bits)
{
seed = (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1);
return (int) (seed >>> (48 - bits));
}
bits
- the number of random bits to generate, in the range 1..32
- the next pseudorandom value
nextBoolean
public boolean nextBoolean()
Generates the next pseudorandom boolean. True and false have
the same probability. The implementation is:
public boolean nextBoolean()
{
return next(1) != 0;
}
- the next pseudorandom boolean
nextBytes
public void nextBytes(byte[] bytes)
Fills an array of bytes with random numbers. All possible values
are (approximately) equally likely.
The JDK documentation gives no implementation, but it seems to be:
public void nextBytes(byte[] bytes)
{
for (int i = 0; i < bytes.length; i += 4)
{
int random = next(32);
for (int j = 0; i + j < bytes.length && j < 4; j++)
{
bytes[i+j] = (byte) (random & 0xff)
random >>= 8;
}
}
}
bytes
- the byte array that should be filled
nextDouble
public double nextDouble()
Generates the next pseudorandom double uniformly distributed
between 0.0 (inclusive) and 1.0 (exclusive). The
implementation is as follows.
public double nextDouble()
{
return (((long) next(26) << 27) + next(27)) / (double)(1L << 53);
}
- the next pseudorandom double
nextFloat
public float nextFloat()
Generates the next pseudorandom float uniformly distributed
between 0.0f (inclusive) and 1.0f (exclusive). The
implementation is as follows.
public float nextFloat()
{
return next(24) / ((float)(1 << 24));
}
- the next pseudorandom float
nextGaussian
public double nextGaussian()
Generates the next pseudorandom, Gaussian (normally) distributed
double value, with mean 0.0 and standard deviation 1.0.
The algorithm is as follows.
public synchronized double nextGaussian()
{
if (haveNextNextGaussian)
{
haveNextNextGaussian = false;
return nextNextGaussian;
}
else
{
double v1, v2, s;
do
{
v1 = 2 * nextDouble() - 1; // between -1.0 and 1.0
v2 = 2 * nextDouble() - 1; // between -1.0 and 1.0
s = v1 * v1 + v2 * v2;
}
while (s >= 1);
double norm = Math.sqrt(-2 * Math.log(s) / s);
nextNextGaussian = v2 * norm;
haveNextNextGaussian = true;
return v1 * norm;
}
}
This is described in section 3.4.1 of
The Art of Computer
Programming, Volume 2 by Donald Knuth.
- the next pseudorandom Gaussian distributed double
nextInt
public int nextInt()
Generates the next pseudorandom number. This returns
an int value whose 32 bits are independent chosen random bits
(0 and 1 are equally likely). The implementation for
java.util.Random is:
public int nextInt()
{
return next(32);
}
- the next pseudorandom value
nextInt
public int nextInt(int n)
Generates the next pseudorandom number. This returns
a value between 0(inclusive) and
n
(exclusive), and
each value has the same likelihodd (1/
n
).
(0 and 1 are equally likely). The implementation for
java.util.Random is:
public int nextInt(int n)
{
if (n <= 0)
throw new IllegalArgumentException("n must be positive");
if ((n & -n) == n) // i.e., n is a power of 2
return (int)((n * (long) next(31)) >> 31);
int bits, val;
do
{
bits = next(31);
val = bits % n;
}
while(bits - val + (n-1) < 0);
return val;
}
This algorithm would return every value with exactly the same
probability, if the next()-method would be a perfect random number
generator.
The loop at the bottom only accepts a value, if the random
number was between 0 and the highest number less then 1<<31,
which is divisible by n. The probability for this is high for small
n, and the worst case is 1/2 (for n=(1<<30)+1).
The special treatment for n = power of 2, selects the high bits of
the random number (the loop at the bottom would select the low order
bits). This is done, because the low order bits of linear congruential
number generators (like the one used in this class) are known to be
``less random'' than the high order bits.
- the next pseudorandom value
nextLong
public long nextLong()
Generates the next pseudorandom long number. All bits of this
long are independently chosen and 0 and 1 have equal likelihood.
The implementation for java.util.Random is:
public long nextLong()
{
return ((long) next(32) << 32) + next(32);
}
- the next pseudorandom value
setSeed
public void setSeed(long seed)
Sets the seed for this pseudorandom number generator. As described
above, two instances of the same random class, starting with the
same seed, should produce the same results, if the same methods
are called. The implementation for java.util.Random is:
public synchronized void setSeed(long seed)
{
this.seed = (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1);
haveNextNextGaussian = false;
}
Random.java -- a pseudo-random number generator
Copyright (C) 1998, 1999, 2000, 2001, 2002 Free Software Foundation, Inc.
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