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1: /* AccessibleRole.java -- the primary role of an accessible object 2: Copyright (C) 2002, 2005 Free Software Foundation 3: 4: This file is part of GNU Classpath. 5: 6: GNU Classpath is free software; you can redistribute it and/or modify 7: it under the terms of the GNU General Public License as published by 8: the Free Software Foundation; either version 2, or (at your option) 9: any later version. 10: 11: GNU Classpath is distributed in the hope that it will be useful, but 12: WITHOUT ANY WARRANTY; without even the implied warranty of 13: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14: General Public License for more details. 15: 16: You should have received a copy of the GNU General Public License 17: along with GNU Classpath; see the file COPYING. If not, write to the 18: Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 19: 02110-1301 USA. 20: 21: Linking this library statically or dynamically with other modules is 22: making a combined work based on this library. Thus, the terms and 23: conditions of the GNU General Public License cover the whole 24: combination. 25: 26: As a special exception, the copyright holders of this library give you 27: permission to link this library with independent modules to produce an 28: executable, regardless of the license terms of these independent 29: modules, and to copy and distribute the resulting executable under 30: terms of your choice, provided that you also meet, for each linked 31: independent module, the terms and conditions of the license of that 32: module. An independent module is a module which is not derived from 33: or based on this library. If you modify this library, you may extend 34: this exception to your version of the library, but you are not 35: obligated to do so. If you do not wish to do so, delete this 36: exception statement from your version. */ 37: 38: package javax.accessibility; 39: 40: import java.util.Locale; 41: 42: /** 43: * The role of an accessible object. For example, this could be "button" or 44: * "table". This strongly typed "enumeration" supports localized strings. If 45: * the constants of this class are not adequate, new ones may be added in a 46: * similar matter, while avoiding a public constructor. 47: * 48: * @author Eric Blake (ebb9@email.byu.edu) 49: * @since 1.2 50: * @status updated to 1.4 51: */ 52: public class AccessibleRole extends AccessibleBundle 53: { 54: /** The object alerts the user about something. */ 55: public static final AccessibleRole ALERT 56: = new AccessibleRole("alert"); 57: 58: /** The header for a column of data. */ 59: public static final AccessibleRole COLUMN_HEADER 60: = new AccessibleRole("column header"); 61: 62: /** 63: * The object can be drawn into, and traps events. 64: * 65: * @see #FRAME 66: * @see #GLASS_PANE 67: * @see #LAYERED_PANE 68: */ 69: public static final AccessibleRole CANVAS 70: = new AccessibleRole("canvas"); 71: 72: /** 73: * A list of choices, which may optionally allow the user to create a new 74: * choice. 75: */ 76: public static final AccessibleRole COMBO_BOX 77: = new AccessibleRole("combo box"); 78: 79: /** 80: * An iconified frame in a desktop. 81: * 82: * @see #DESKTOP_PANE 83: * @see #INTERNAL_FRAME 84: */ 85: public static final AccessibleRole DESKTOP_ICON 86: = new AccessibleRole("desktop icon"); 87: 88: /** 89: * A frame-like object clipped by a desktop pane. 90: * 91: * @see #DESKTOP_ICON 92: * @see #DESKTOP_PANE 93: * @see #FRAME 94: */ 95: public static final AccessibleRole INTERNAL_FRAME 96: = new AccessibleRole("internal frame"); 97: 98: /** 99: * A pane which supports internal frames and their icons. 100: * 101: * @see #DESKTOP_ICON 102: * @see #INTERNAL_FRAME 103: */ 104: public static final AccessibleRole DESKTOP_PANE 105: = new AccessibleRole("desktop pane"); 106: 107: /** 108: * A specialized pane for use in a dialog. 109: * 110: * @see #DIALOG 111: */ 112: public static final AccessibleRole OPTION_PANE 113: = new AccessibleRole("option pane"); 114: 115: /** 116: * A top level window with no title or border. 117: * 118: * @see #FRAME 119: * @see #DIALOG 120: */ 121: public static final AccessibleRole WINDOW 122: = new AccessibleRole("window"); 123: 124: /** 125: * A top level window with title, menu bar, border, and so forth. It is 126: * often the primary window of an application. 127: * 128: * @see #DIALOG 129: * @see #CANVAS 130: * @see #WINDOW 131: */ 132: public static final AccessibleRole FRAME 133: = new AccessibleRole("frame"); 134: 135: /** 136: * A top level window title bar and border. It is limited compared to a 137: * frame, and is often a secondary window. 138: * 139: * @see #FRAME 140: * @see #WINDOW 141: */ 142: public static final AccessibleRole DIALOG 143: = new AccessibleRole("dialog"); 144: 145: /** A specialized dialog for choosing a color. */ 146: public static final AccessibleRole COLOR_CHOOSER 147: = new AccessibleRole("color chooser"); 148: 149: /** 150: * A pane for navigating through directories. 151: * 152: * @see #FILE_CHOOSER 153: */ 154: public static final AccessibleRole DIRECTORY_PANE 155: = new AccessibleRole("directory pane"); 156: 157: /** 158: * A specialized dialog that allows a user to select a file. 159: * 160: * @see #DIRECTORY_PANE 161: */ 162: public static final AccessibleRole FILE_CHOOSER 163: = new AccessibleRole("file chooser"); 164: 165: /** An object to fill space between other components. */ 166: public static final AccessibleRole FILLER 167: = new AccessibleRole("filler"); 168: 169: /** A hypertext anchor. */ 170: public static final AccessibleRole HYPERLINK 171: = new AccessibleRole("hyperlink"); 172: 173: /** A small picture to decorate components. */ 174: public static final AccessibleRole ICON 175: = new AccessibleRole("icon"); 176: 177: /** An object to label something in a graphic interface. */ 178: public static final AccessibleRole LABEL 179: = new AccessibleRole("label"); 180: 181: /** 182: * A specialized pane with a glass pane and layered pane as children. 183: * 184: * @see #GLASS_PANE 185: * @see #LAYERED_PANE 186: */ 187: public static final AccessibleRole ROOT_PANE 188: = new AccessibleRole("root pane"); 189: 190: /** 191: * A pane guaranteed to be painted on top of panes beneath it. 192: * 193: * @see #ROOT_PANE 194: * @see #LAYERED_PANE 195: */ 196: public static final AccessibleRole GLASS_PANE 197: = new AccessibleRole("glass pane"); 198: 199: /** 200: * A specialized pane that allows drawing children in layers. This is often 201: * used in menus and other visual components. 202: * 203: * @see #ROOT_PANE 204: * @see #GLASS_PANE 205: */ 206: public static final AccessibleRole LAYERED_PANE 207: = new AccessibleRole("layered pane"); 208: 209: /** 210: * An object which presents a list of items for selection. Often contained 211: * in a scroll pane. 212: * 213: * @see #SCROLL_PANE 214: * @see #LIST_ITEM 215: */ 216: public static final AccessibleRole LIST 217: = new AccessibleRole("list"); 218: 219: /** 220: * An object which represents an item in a list. Often contained in a scroll 221: * pane. 222: * 223: * @see #SCROLL_PANE 224: * @see #LIST 225: */ 226: public static final AccessibleRole LIST_ITEM 227: = new AccessibleRole("list item"); 228: 229: /** 230: * An object usually at the top of a frame to list available menus. 231: * 232: * @see #MENU 233: * @see #POPUP_MENU 234: * @see #LAYERED_PANE 235: */ 236: public static final AccessibleRole MENU_BAR 237: = new AccessibleRole("menu bar"); 238: 239: /** 240: * A temporary window with a menu of options, which hides on selection. 241: * 242: * @see #MENU 243: * @see #MENU_ITEM 244: */ 245: public static final AccessibleRole POPUP_MENU 246: = new AccessibleRole("popup menu"); 247: 248: /** 249: * An object usually in a menu bar which contains a list of actions to 250: * perform. Such actions are usually associated with menu items or submenus. 251: * 252: * @see #MENU_BAR 253: * @see #MENU_ITEM 254: * @see #SEPARATOR 255: * @see #RADIO_BUTTON 256: * @see #CHECK_BOX 257: * @see #POPUP_MENU 258: */ 259: public static final AccessibleRole MENU 260: = new AccessibleRole("menu"); 261: 262: /** 263: * An object usually in a menu with an action available for the user. 264: * 265: * @see #MENU_BAR 266: * @see #SEPARATOR 267: * @see #POPUP_MENU 268: */ 269: public static final AccessibleRole MENU_ITEM 270: = new AccessibleRole("menu item"); 271: 272: /** 273: * An object usually in a menu which separates logical sections of items. 274: * 275: * @see #MENU 276: * @see #MENU_ITEM 277: */ 278: public static final AccessibleRole SEPARATOR 279: = new AccessibleRole("separator"); 280: 281: /** 282: * An object which presents a series of panels, usually via tabs along the 283: * top. Children are all page tabs. 284: * 285: * @see #PAGE_TAB 286: */ 287: public static final AccessibleRole PAGE_TAB_LIST 288: = new AccessibleRole("page tab list"); 289: 290: /** 291: * An object in a page tab list, which contains the panel to display when 292: * selected from the list. 293: * 294: * @see #PAGE_TAB_LIST 295: */ 296: public static final AccessibleRole PAGE_TAB 297: = new AccessibleRole("page tab"); 298: 299: /** A generic container to group objects. */ 300: public static final AccessibleRole PANEL 301: = new AccessibleRole("panel"); 302: 303: /** An object used to track amount of a task that has completed. */ 304: public static final AccessibleRole PROGRESS_BAR 305: = new AccessibleRole("progress bar"); 306: 307: /** An object for passwords which should not be shown to the user. */ 308: public static final AccessibleRole PASSWORD_TEXT 309: = new AccessibleRole("password text"); 310: 311: /** 312: * An object that can be manipulated to do something. 313: * 314: * @see #CHECK_BOX 315: * @see #TOGGLE_BUTTON 316: * @see #RADIO_BUTTON 317: */ 318: public static final AccessibleRole PUSH_BUTTON 319: = new AccessibleRole("push button"); 320: 321: /** 322: * A specialized button which can be on or off, with no separate indicator. 323: * 324: * @see #PUSH_BUTTON 325: * @see #CHECK_BOX 326: * @see #RADIO_BUTTON 327: */ 328: public static final AccessibleRole TOGGLE_BUTTON 329: = new AccessibleRole("toggle button"); 330: 331: /** 332: * A choice which can be on or off, and has a separate indicator. 333: * 334: * @see #PUSH_BUTTON 335: * @see #TOGGLE_BUTTON 336: * @see #RADIO_BUTTON 337: */ 338: public static final AccessibleRole CHECK_BOX 339: = new AccessibleRole("check box"); 340: 341: /** 342: * A specialized choice which toggles radio buttons in the group when it 343: * is selected. 344: * 345: * @see #PUSH_BUTTON 346: * @see #TOGGLE_BUTTON 347: * @see #CHECK_BOX 348: */ 349: public static final AccessibleRole RADIO_BUTTON 350: = new AccessibleRole("radio button"); 351: 352: /** The header for a row of data. */ 353: public static final AccessibleRole ROW_HEADER 354: = new AccessibleRole("row header"); 355: 356: /** 357: * An object which allows an incremental view of a larger pane. 358: * 359: * @see #SCROLL_BAR 360: * @see #VIEWPORT 361: */ 362: public static final AccessibleRole SCROLL_PANE 363: = new AccessibleRole("scroll pane"); 364: 365: /** 366: * An object which allows selection of the view in a scroll pane. 367: * 368: * @see #SCROLL_PANE 369: */ 370: public static final AccessibleRole SCROLL_BAR 371: = new AccessibleRole("scroll bar"); 372: 373: /** 374: * An object which represents the visual section in a scroll pane. 375: * 376: * @see #SCROLL_PANE 377: */ 378: public static final AccessibleRole VIEWPORT 379: = new AccessibleRole("viewport"); 380: 381: /** An object which allows selection in a bounded range. */ 382: public static final AccessibleRole SLIDER 383: = new AccessibleRole("slider"); 384: 385: /** 386: * A specialized pane which presents two other panels, and can often adjust 387: * the divider between them. 388: */ 389: public static final AccessibleRole SPLIT_PANE 390: = new AccessibleRole("split pane"); 391: 392: /** An object for presenting data in rows and columns. */ 393: public static final AccessibleRole TABLE 394: = new AccessibleRole("table"); 395: 396: /** 397: * An object which represents text, usually editable by the user. 398: * 399: * @see #LABEL 400: */ 401: public static final AccessibleRole TEXT 402: = new AccessibleRole("text"); 403: 404: /** 405: * An object which represents a hierachical view of data. Subnodes can 406: * often be expanded or collapsed. 407: */ 408: public static final AccessibleRole TREE 409: = new AccessibleRole("tree"); 410: 411: /** A bar or pallete with buttons for common actions in an application. */ 412: public static final AccessibleRole TOOL_BAR 413: = new AccessibleRole("tool bar"); 414: 415: /** 416: * An object which provides information about another object. This is often 417: * displayed as a "help bubble" when a mouse hovers over the other object. 418: */ 419: public static final AccessibleRole TOOL_TIP 420: = new AccessibleRole("tool tip"); 421: 422: /** 423: * An AWT component with nothing else known about it. 424: * 425: * @see #SWING_COMPONENT 426: * @see #UNKNOWN 427: */ 428: public static final AccessibleRole AWT_COMPONENT 429: = new AccessibleRole("AWT component"); 430: 431: /** 432: * A swing component with nothing else known about it. 433: * 434: * @see #AWT_COMPONENT 435: * @see #UNKNOWN 436: */ 437: public static final AccessibleRole SWING_COMPONENT 438: = new AccessibleRole("SWING component"); 439: 440: /** 441: * An accessible object whose role is unknown. 442: * 443: * @see #AWT_COMPONENT 444: * @see #SWING_COMPONENT 445: */ 446: public static final AccessibleRole UNKNOWN 447: = new AccessibleRole("unknown"); 448: 449: /** A component with multiple labels of status information. */ 450: public static final AccessibleRole STATUS_BAR 451: = new AccessibleRole("statusbar"); 452: 453: /** A component which allows editing of Date and Time objects. */ 454: public static final AccessibleRole DATE_EDITOR 455: = new AccessibleRole("dateeditor"); 456: 457: /** A component with spinner arrows for simple numbers. */ 458: public static final AccessibleRole SPIN_BOX 459: = new AccessibleRole("spinbox"); 460: 461: /** A component for choosing fonts and their attributes. */ 462: public static final AccessibleRole FONT_CHOOSER 463: = new AccessibleRole("fontchooser"); 464: 465: /** A component with a border to group other components. */ 466: public static final AccessibleRole GROUP_BOX 467: = new AccessibleRole("groupbox"); 468: 469: /** 470: * A formula for creating a value. 471: * 472: * @since 1.5 473: */ 474: public static final AccessibleRole EDITBAR 475: = new AccessibleRole("editbar"); 476: 477: /** 478: * A text-based footer. 479: * 480: * @since 1.5 481: */ 482: public static final AccessibleRole FOOTER 483: = new AccessibleRole("footer"); 484: 485: /** 486: * A text-based header. 487: * 488: * @since 1.5 489: */ 490: public static final AccessibleRole HEADER 491: = new AccessibleRole("header"); 492: 493: 494: /** 495: * A text-based paragraph. 496: * 497: * @since 1.5 498: */ 499: public static final AccessibleRole PARAGRAPH 500: = new AccessibleRole("paragraph"); 501: 502: /** 503: * Represents the current level of progress on a particular task. 504: * 505: * @since 1.5 506: */ 507: public static final AccessibleRole PROGRESS_MONITOR 508: = new AccessibleRole("progress monitor"); 509: 510: /** 511: * A ruler is a method of measuring the distance between two 512: * points. 513: * 514: * @since 1.5 515: */ 516: public static final AccessibleRole RULER 517: = new AccessibleRole("ruler"); 518: 519: /** 520: * Create a new constant with a locale independent key. Follow the example, 521: * keep the constructor private and make public constants instead. 522: * 523: * @param key the name of the role 524: * @see #toDisplayString(String, Locale) 525: */ 526: protected AccessibleRole(String key) 527: { 528: this.key = key; 529: } 530: } // class AccessibleRole
GNU Classpath (0.95) |